As I advance my skills with 3D modelling, I have continued to build my library (a project I will share a long time from now). For this project, I started with two goals.
1) Create a low poly book to be replicated thousands of times in a larger screen, but that still looks good at a medium distance.
2) Learn Marmoset and how I might add it to my workflow
This book was created to be baked with textures from my high poly book built for my version of The Never-Ending Story. While I doubt I will ever work to create game assets, I am proud to say that I am one step closer to making things people will later be able to use in various 3D applications.